Microsoft Unveils Motion Controllers to Support Window 10 VR

To offer high-end virtual reality (VR) experience, good controllers are a must! While contemporaries such as Oculus Rift and HTC Vive already had their pairs, will soon join the bandwagon, as it gears to unveil its all new mixed reality and VR headsets.

Here is what to expect:

Recently at its Build developer conference, Microsoft announced that its motion controllers will operate sans external tracking sensors. Further, they will be integrated with innovative technology to enable them offer responsive and precise tracking of movement in a user’s field of view. For this, the headsets will use their inbuilt sensors. While briefing audiences about these extraordinary features, Terry Myerson, the Executive VP of Devices Group and Microsoft’s Windows also mentioned that the company is planning to offer easy-to-use setup. These motion controllers will be sold alongside a multitude of Microsoft, mixed reality or Windows VR headsets and will be available later this year.

Design and Features Microsoft Plans to Offer in Motion Controllers

These controllers will look much similar to the Vive and Oculus Touch controllers at the first glance. It will also include a thumb stick a lot like the Touch, will sport a wand-like design with a tracking ring at the end, and a touchpad similar to Vive. However, Microsoft also confirmed that these motion controllers will not work with the HoloLens. Besides this, it is also planning to replace the plain Xbox controller, commonly used in existing samples of Windows mixed reality headsets.

Considering the value-additions Microsoft seems to have on cards, experts predict if it fills the app store of the upcoming Windows VR with loads of popular games. This would make the motion controller one its kind.

Facebook’s New 360 Degree Cameras a Breakthrough in VR World

Last year, Facebook unveiled Surround 360, a 360-degree camera that is able to capture footage in 3D and then render it online through specially designed software. To add more to this lineup of products, the company on April 19, 2017, introduced two new 360-degree cameras – the x24, with 24 cameras, and x6, with six cameras. The difference between the first product unveiled and the latest products announced is that the latter can shoot in six degrees of freedom, which comes with the promise of making the 360-degree footage more immersive than before.

Facebook Plans to License Designs to Commercial Partners

Facebook doesn’t have any plans to sell these two cameras directly to consumers. Instead, the company is looking for a select group of commercial partners who will do its job and release the product later this year. The versions we are seeing on the internet were prototyped in Facebook’s on-site hardware lab, Area 404, using off-the-shelf components. While the x6 prototype was entirely home-made, the x24 was made in partnership with FLIR.

One celebrated thing about these products is that the camera is smart enough to recreate what the view looks like from various angles. Another pleasing aspect of videos created with six degrees of freedom is that each pixel is in 3D and has depth. This is a cutting-edge technology for VR content creators, and it unfolds tremendous prospects in visual effects editing. With x24 and x6, Facebook plans to have a stronghold in the field of virtual reality and augmented reality; or as the company calls it “Act 2”.